Credits: Pegasus Knight, Valhalla, SwordsAreShiney
Using Bonus EXP
The Bonus EXP required for a full Level up (in Normal mode) is: (50 × Character’s Level) + 50
- For Laguz characters, their Level is multiplied by 1.5
- For 2nd Tier Beorc characters, 20 is added to their Level
- For 3rd Tier Beorc characters, 40 is added to their Level
To obtain the Bonus EXP required for a specific amount of experience points, just multiply the above amount by (experience points) / 100.
If playing in Easy mode, the Bonus EXP required is multiplied by 2/3. While in Hard mode, it’s multiplied by 2.
Example:
Ilyana is a Level 1 Thunder Sage. To give her 100 experience points, and thus raise her to Level 2, requires (50 × (1 + 20)) + 50 = 1100 Bonus EXP.
Obtaining Bonus EXP
Notes:
Turn limits: For all criteria marked “Turns”, the Bonus EXP listed is the maximum amount that can be obtained. If your turn count exceeds the non-bracketed number in the “Max Turns” column, the Bonus EXP will be halved. If it exceeds the bracketed () number, no Bonus EXP will be obtained.
Other units: If any chapters feature NPC or Partner units, any Experience they gain is converted into Bonus EXP at the end of the chapter.
Ch | Criteria | Max turns | Easy/Normal | Hard |
---|---|---|---|---|
1-P | Clear | – | 40 | 20 |
Turns | 10 (15) | 20 | 10 | |
1-1 | Clear | – | 80 | 40 |
Turns | 7 (9) | 40 | 20 | |
1-2 | Clear | – | 120 | 60 |
Turns | 10 (15) | 60 | 30 | |
1-3 | Clear | – | 160 | 80 |
Turns | 10 (15) | 80 | 40 | |
Partners units’ survival (per unit, max 2) | – | 200 (Easy only) | – | |
Player units’ escape (per unit, max 8) | – | 25 (Normal only) | 12.5 | |
Partner units’ escape (per unit, max 2) | – | 100 (Normal only) | 50 | |
1-4 | Clear | – | 300 | 150 |
Turns | 10 (15) | 150 | 75 | |
1-5 | Clear | – | 400 | 200 |
Turns (Easy mode only) | 10 (15) | 100 | 50 | |
1-6 Part 1 | Clear | – | 600 | 300 |
Turns | 10 (13) | 300 | 150 | |
1-6 Part 2 | Clear | – | 800 | 400 |
Turns | 15 (18) | 400 | 200 | |
Marado army’s survival (per unit, max 8) | – | 200 | 100 | |
Prisoners’ survival (per unit, max 5) | – | 200 | 100 | |
1-7 | Clear | – | 1000 | 500 |
Turns | 10 (15) | 500 | 250 | |
Prisoners’ survival (per unit, max 5) | – | 200 | 100 | |
Prisoners’ escape (per unit, max 5) | – | 400 | 200 | |
1-8 | Clear | – | 1500 | 750 |
Turns | 6 (10) | 750 | 375 | |
Prisoners’ survival (per unit, max 6) | – | 200 | 100 | |
1-9 | Clear | – | 2000 | 1000 |
Turns | 13 (18) | 1000 | 500 | |
1-F | Clear | – | 2500 | 1250 |
Turns | 12 (15) | 1250 | 625 | |
Ch | Criteria | Max turns | Easy/Normal | Hard |
2-P | Clear | – | 1000 | 500 |
2-1 | Clear | – | 1500 | 750 |
Turns | 15 (20) | 750 | 375 | |
Volunteers’ survival (per unit, max 4) | – | 400 | 200 | |
2-2 | Clear | – | 2000 | 1000 |
Turns | 7 (9) | 1000 | 500 | |
2-3 | Clear | – | 2500 | 1250 |
Turns | 11 (14) | 1750 | 875 | |
Enemy units’ survival (per unit, max 50) | – | 200 | 100 | |
2-F | Clear | – | 3000 | 1500 |
3-P | Clear | – | 1500 | 750 |
Turns | 7 (10) | 750 | 375 | |
Gallian army’s survival (per unit, max 28 on Easy mode, 23 on Normal mode) | – | 200 | 100 | |
3-1 | Clear | – | 2000 | 1000 |
Turns | 10 (12) | 1000 | 500 | |
3-2 | Clear | – | 2500 | 1250 |
Turns | 15 (20) | 1250 | 625 | |
3-3 | Clear | – | 3000 | 1500 |
Turns | 10 (14) | 1500 | 750 | |
Horses’ survival (per horse, max 8) | – | 200 | 100 | |
Senator’s survival (per unit, max 2) | – | 500 | 250 | |
3-4 | Clear | – | 3500 | 1750 |
Turns | 10 (12) | 1750 | 875 | |
Gallian army’s survival (per unit, max 5) | – | 200 | 100 | |
3-5 | Clear | – | 4000 | 2000 |
3-6 | Clear | – | 4500 | 2250 |
3-7 | Clear | – | 5000 | 2500 |
3-8 | Clear | – | 5500 | 2750 |
Turns | 20 (25) | 2750 | 1375 | |
Ch | Criteria | Max turns | Easy/Normal | Hard |
3-9 | Clear | – | 6000 | 3000 |
Turns | 10 (15) | 3000 | 1500 | |
Villages burning (per village, max 6) | – | 100 | 50 | |
Villages not on fire (per village, max 6) | – | 1000 | 500 | |
3-10 | Clear | – | 6500 | 3250 |
Turns | 10 (15) | 3250 | 1625 | |
Crimean army’s survival (per unit, max 17) | – | 200 | 100 | |
3-11 | Clear | – | 7000 | 3500 |
Turns | 10 (15) | 3500 | 1750 | |
3-12 | Clear | – | 7500 | 3750 |
3-13 | Clear | – | 8000 | 4000 |
3-F | Clear | – | 10000 | 5000 |
Turns | 10 (15) | 5000 | 2500 | |
4-P | Clear | – | 2000 | 1000 |
Turns | 10 (15) | 1000 | 500 | |
4-1 | Clear | – | 2500 | 1250 |
Turns | 10 (15) | 1250 | 625 | |
4-2 | Clear | – | 3000 | 1500 |
Turns | 10 (15) | 1500 | 750 | |
4-3 | Clear | – | 3500 | 1750 |
Turns | 12 (18) | 1750 | 875 | |
4-4 | Clear | – | 4000 | 2000 |
Turns | 10 (15) | 2000 | 1000 | |
4-5 | Clear | – | 5000 | 2500 |
Turns | 10 (15) | 2500 | 1250 | |
4-F-1 | Clear | – | 4000 | 2000 |
Turns | 10 (15) | 2000 | 1000 | |
4-F-2 | Clear | – | 5000 | 2500 |
Turns | 10 (15) | 2500 | 1250 | |
Ch | Criteria | Max turns | Easy/Normal | Hard |
4-F-3 | Clear | – | 8000 | 4000 |
Turns | 10 (15) | 4000 | 2000 | |
4-F-4 | Clear | – | 10000 | 5000 |
Turns | 10 (15) | 5000 | 2500 |