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Recurring themes
Last revised: 14th September 2011
Anna

(Image from
Mystery of the
Emblem)
A red-haired female who has appeared in every Fire Emblem game, bar Gaiden. Anna never appears as a
unit and usually only appears
when you suspend the game or enter a Secret Shop. In the GBA games,
she
also appears in the Link Arena and during the prompt before you
delete
all
data. In Path of Radiance
and Radiant Dawn, she hosts
the in-game tutorial.
Anna appears in dialogue in Dark
Dragon and Sword of Light, Genealogy
of
the
Holy War, Blazing
Sword and Shadow Dragon.
In
each
games she appears to have a close
relationship with another recurring character, Jake. She also
appears
before My Unit in New Mystery of
the
Emblem, the first time to confirm their details and the
second
time to inform them about Everyone's Conditions.
Jake

(Image from
Blazing Sword)
A male who varies in appearance, but usually has brown hair. He
appeared in the very first game, Dark
Dragon
and
Sword
of Light, as a playable Shooter. In the
Mystery of the Emblem
remake,
he was
removed (along with some other characters). His next appearance was
in Genealogy of the Holy War,
where he
appears in front of Amid or Linda at the source of the Thracian
River. Afterwards he appeared again in Blazing Sword, where he is a member
of Fargus' pirate crew. He appears to greet the ship's passengers if
somebody visited Anna at the inn in the Port of Badon chapter. Recently, he
is a playable character again in Shadow
Dragon and New Mystery
of the
Emblem.
Lalabel

(Image from
Mystery of the
Emblem)
Lalabel, known as Aimee in the English versions, is the owner of the
Vendor in Dark Dragon
and Sword of Light, Mystery
of
the Emblem (although her name is not stated here) and Shadow Dragon.
She also appeared in Path of
Radiance and Radiant
Dawn,
as
one
of the
merchants and, once again, she serves as the Vendor. Story-wise, she
has a crush on the leader of the Greil's mercenaries, Ike.
Dragon tribe

(Image from
Mystery of the
Emblem)
A race that has appeared in most of the Fire Emblem games. They usually
take human form, by sealing their powers within dragonstones, and
are
then referred to as Manaketes (Mamkutes in the Japanese version).
In Dark Dragon and Sword of Light,
Mystery of the Emblem, Shadow Dragon and New Mystery of the Emblem, the
dragon tribe took human form after a mysterious decline, said to be
the
doing of the gods. Those who refused to change ended up
losing control and becoming wild. In Sword
of
Seals and Blazing Sword
the dragon tribe took human form after the power of the Divine
weapons
altered nature. Those dragons were defeated in the Scouring, and
forced
out of Elibe and into another world. In The Sacred Stones, the Great
Dragon, who helped humans defeat the Demon King, was a Manakete.
In Genealogy of the Holy War
and Thracia 776, the
dragon
tribe do not appear physically, but they are mentioned as the gods
who
descended at Darna to create the Twelve Crusaders. In Genealogy of the Holy War's Epilogue, Levin is revealed
to
have been possessed by Holsety- a member of the dragon tribe.
Similarly, Evayle's ending in Thracia
776 implied that she was
also possessed, although her case appears to be different. The
designer's notes for Genealogy of
the Holy War indicate that the dragon tribe hail from
Akaneia.
Recently, in Path of Radiance
and Radiant Dawn, a
different dragon tribe (known as the "scaly dragon tribe" in the
Japanese versions) feature, who do not use dragonstones to
transform.
They are part of the greater Laguz race.
Throughout the series, the dragon tribe transform into various forms
when they use their
dragonstones. These include: Fire Dragon, Ice Dragon, Wyvern, Mage
Dragon, Earth Dragon, Divine Dragon and Dark Dragon. In Mystery of the Emblem, there is
also an unused Sea Dragon. The dragon tribe in Path of Radiance and Radiant Dawn can transform into
Red Dragon, White Dragon or Black Dragon.
Spirits

(Image from
Radiant Dawn)
An entity that has appeared in many games, usually related to nature
or
magic of nature. In Genealogy of
the
Holy War, spirits appear indirectly in the form of the
Spirit
Forest, a forest said to be home to spirits. In Blazing Sword the rings, such
as
Ninis's Grace and Filla's Might, are blessed by the spirits of Fire,
Ice, Thunder and Wind. Also, the blade Mani Katti is said to blessed
by
spirits and is referred to as the "sword of spirits".
In Path of Radiance,
spirits
appear in
the
form of the item, Spirit Powder, and spirit-charmers.
Spirit-charmers
are those who let spirits inside themselves to enhance their magical
power, with the spirit slowly consuming their soul in the process.
In Radiant Dawn spirits
finally
make a physical appearance. These spirits are split into Fire,
Thunder
and Wind variants, and attack with Fire Tail,
Thunder Tail and Wind Tail respectively.
Aegir
A mysterious quantity possessed by people, which is related to their
life force and relevance to destiny. Aegir is mentioned in Genealogy of the Holy by
Claude,
who states that the Valkilli staff can only resurrect those who have
substantial Aegir. Aegir is a key element in Blazing Sword, where it is
known as
Quintessence in the English version, as Nergal, the Dark Druid,
strives
to obtain Aegir to dominate the world.
Narga
(Image from
Genealogy of the Holy War)
A divine being that is mentioned in a few games. In Dark Dragon and Sword of Light,
Mystery of the Emblem, Shadow Dragon and New Mystery of the Emblem,
Narga is
the king of the Divine Dragons. He was the one who protected mankind
from
the Earth Dragons in the past. Before his death, he created the
Falchion and Fire Emblem from his fangs. Tiki, a Divine Dragon, is
his
daughter.
In Genealogy of the Holy War
and Thracia 776, Narga was
one
of the dragons that blood-bonded with the Twelve Crusaders
during the Miracle of Darna, and said to have taken on the guise of
a
young girl. The Narga holy blood was carried by Saint
Heim- the ancestor of Grandbell's King Azmure and Prince Kurth.
Narga
is also the name of Grandbell's holy light magic.
In Path of Radiance and Radiant Dawn, Narga isn't
actually
ever mentioned. However the prince of Goldoa, Kurthnaga's name is
formed from the two words "Kurth" and "Naga" (equivalent to Narga),
which appears to be a blatant throwback to Genealogy of the Holy War.
(Image from
Shadow Dragon)
Recently, in Shadow Dragon,
there is a new character called Nagi, who is a Manakete that looks
very
similar to an older Tiki. She resides in a tower from another world
and gives Marth a weaker version of the Falchion. Before you wonder
what Nagi's relevance is, her ending title during the game's
Epilogue
is "Divine Dragon King's Incarnation", while the event where she
appears is named "Revived Divine Dragon King" (in the Japanese
version). Also her internal
(in-game) name is NAGA (i.e Narga). In other words, Nagi is Narga (or perhaps the
successor
to Narga). Curiously, Nagi appears again in New Mystery of the Emblem, but
Marth doesn't recognise her, implying that her recruitment in Shadow Dragon was not canon.
Falchion
A powerful sword that appears in a few games. In Dark Dragon and Sword of Light,
Mystery of the Emblem, Shadow Dragon and New Mystery of the Emblem, it
was
created from the fang of Narga, king of the Divine Dragons.
Afterwards
it was stolen
from its resting place, but found its way into the hero, Anri's
hands.
The Falchion was used by him and, his descendant, Marth to slay the
Shadow Dragon, Medeus. In Gaiden,
Mila,
the
Earth Goddess, was sealed within the Falchion. Arum obtains
this Falchion by passing a trial in Doma's Temple, and uses it to
defeat
the Dark God, Doma.
In Genealogy of the Holy War,
the Tilfing, used by Sigurd and Celice, has a very similar design to
the Falchion.
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