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Common misconceptions
Last revised: 24th November 2010
General
Marth and Roy are in the same
game
"Are Marth and Roy in this game?" was a common question when Super Smash Bros. Melee was
released and the Fire Emblem
series was still new in the West. In Melee, Marth and Roy were both
stated as being from the Fire Emblem
series, but there was no mention of which game(s) they starred in. Of
course, Marth appeared in the first and third games, while Roy appeared
in the sixth.
Heavy weapons raise weapon
levels faster
This
is merely a coincidence, especially since Weight and Weapon EXP are two
separate weapon stats (Weapon EXP is a hidden stat). It is likely that
most
heavy weapons just have more Weapon EXP to make them more worth using.
This
is important in Path of Radiance,
where
people
often
suggest
forging a weapon with high Weight so
they will gain Weapon EXP faster. Do not
do this. You will in fact gain
Weapon EXP at a slower rate because characters will
double attack less, leading them to attack with their weapon less and,
therefore, gain less Weapon EXP.
Sword of
Seals
Critical before Hit
During battles, the game determines whether a character successfully
hits the enemy first,
before determining whether that attack is a critical hit. For example,
if
an attack has 90 Hit and 5 Crt, the attack would have a 90% chance of
hitting (assuming 1 Random Number is used) and, if it did hit, the
attack would then have a 5% chance of being a critical (hence the total
chance to critical is 90% x 5% = 4.5%).
Some believe that Sword of Seals
swaps that order around, eg. if an attack has 30% Hit and 80% Critical,
the attack would have a 80% chance of hitting and being a critical and,
if the critical fails, there is a further 30% chance of hitting and
performing a normal attack (hence the total chance to deal some damage
is 80% + 20% x 30% = 86%). However this is false and the normal order
is used.
Blazing
Sword
Tactician affinity increases
growth rates
Some
people still believe that choosing your Tactician's affinity to be the
same as a character's affinity will boost that character's growth
rates. This is completely false, and was proven by people
hacking the game to give characters varying growth rates (eg. 95 to
100)
and see the effect of Tactician affinity. To make a long story
short, there was no effect.
The Fire Dragon moves
I don't know where this
claim originated from, but the Fire Dragon never moves to attack, not
in any difficulty mode or language version. I assume it was a
prank, or wishful thinking as an explanation for the huge vertical
space in the Fire Dragon's map.
The Sacred
Stones
Eirika and Ephraim get married
Give me a break! Now, close sibling relationships are a fairly common
theme in the Fire Emblem
game. However if this were
true, I shudder to think of the backlash that Nintendo would have
received. The actual misconception states that, in the Japanese
version, Eirika and Ephraim's paired ending indicate that they get
married. However, in truth it doesn't and the ending is virtually
identical to the
English version.
About Lyon
Ah, Lyon, the centre of many myths.
Firstly,
some people believe his maximum HP can surpass 60 as a playable
character. However this is false since 60 is
the maximum HP for all characters. The only reason Lyon as an enemy
(and other enemies) can have higher HP is because enemies do not have a
HP cap (aside from 127, which is the maximum stat value).
Secondly,
some people believe that Lyon could command all four magic types
(Anima,
Dark, Light and Staves) in the Japanese version. This is again
completely false- he could still only use Dark magic and Staves. This
myth probably stems from the opening class roll, which shows Lyon
casting Thunder magic. I don't know why he casts it, because he
can't... Not without cheating anyway (in case you didn't know, all
magic classes share the same animation for casting Anima,
Dark or Light magic).
Path of
Radiance
The Beorcguard doesn't do
anything
The
Beorcguard's description states that it reduces damage from Beorc
attacks, similar to the Laguzguard's description, so you would think it
would have a similar effect, right? However it doesn't seem to be
working when fighting normal Beorc enemies...
That would be
because the description is actually incorrect- the Beorcguard only
negates the effective bonus of the Laguz-slaying series of weapons
against Laguz.
Nasir froze the Black Knight
Some people are led to believe that
Nasir breathes ice, thanks to his weapon's description that states
"the icy breath of a white dragon". In fact the "icy" part was added
for the localised English version. Nasir's breath looks more like light
magic in battle, so I am inclined to believe it is Light magic-based.
Rajaion
This is much less relevant now, since Radiant
Dawn has been released. Originally, many people thought that
Rajaion survived the end of Path of
Radiance, but he in fact died. While this was not directly
stated in Path of Radiance,
it was very heavily implied.
However, I believe it was less clear in the English version, due to the
wording and the reduced number of ellipses, and thus
caused people to believe that he survived. Naturally, Radiant Dawn clears this up, with
characters referring to Rajaion's death scene and the relationship
chart indicating Rajaion as deceased.
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