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Fire Emblem: The Sacred Stones
Terrain data

Credits: Wonder Egg

Groups:

Notes: Fliers have 1 cost for all traversable terrain, and do not receive any terrain benefits other than HP recovery.

Name Def Avoid Cost Notes
--
-
-
-
Cannot cross
Wall
-
-
-
Cannot cross
Snag
-
-
-
Cannot cross, can be attacked to form a Bridge
Door
-
-
-
Cannot cross, can be opened to form a Floor
Wall (weak)
-
-
-
Cannot cross, can be attacked to form a Floor
Cliff
-
-
-
Only Fliers can cross
Fence
-
-
-
Only Fliers can cross
Plain
0
0
1
-
Bridge
0
0
1
-
Floor
0
0
1
-
Stairs
0
0
1
-
Ruins
0
0
2
-
River
0
0
5
Only Foot, Bandits, Pirates (2 cost), Fliers & Horses B can cross
Sand
0
5
1
-
Desert
0
5
2
3 cost for Armours, Fighters and Horses, 4 cost for Knights, 1 cost for Mages
Village
0
10
1
-
House
0
10
1
-
Sea
0
10
2
Only Pirates and Fliers can cross
Lake
0
10
3
Only Pirates and Fliers can cross
Forest
1
20
2
3 cost for Knights
Pillar
1
20
2
3 cost for Knights and Horses
Mountain
1
30
4
Armours, Knights A and Horses A cannot cross, 3 cost for Fighters, Bandits and Pirates, 5 cost for Horses B, 6 cost for Knights B
Fort
2
20
2
20% HP recovery
Peak
2
40
4
Only Bandits and Fliers can cross
Gate (castle)
3
20
1
10% HP recovery, restores condition
Gate
3
30
1
10% HP recovery
Throne
3
30
1
10% HP recovery, restores condition, Resistance +5

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