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Fire Emblem: Sword of Seals
Weapon list: Staves

Guide by: iammax

Notes: For staves with a Range of 1~Mag, the actual range is 1~(Mag/2 + 5).

Icon Name Rank Rng Uses Worth EXP Effects
Heal E 1 30 600 11 Recovers Mag+10 HP
Mend D 1 20 1000 12 Recovers Mag+20 HP
Recover C 1 15 2250 17 Recovers all HP
Physic B 1~Mag 15 3750 22 Recovers Mag+10 HP
Fortify A 1~Mag 8 8000 60 Recovers Mag+10 HP to all units in range (usable in Trial Maps only)
Warp A - 5 7500 85 Teleports an ally to a traversable tile within a range of 1~(Mag/2 +5)
Rescue B 1~Mag 3 1800 30 Brings an ally next to the caster
Restore C 1 10 2000 20 Removes status condition from ally
Silence B 1~Mag 3 1200 30 Silences enemy so they cannot use magic or staves
Sleep B 1~Mag 3 1500 35 Puts any enemy to sleep
Torch D 1 10 1000 15 Lights up the area by 4 more tiles (decreases by 1 tile each turn)
Hammerne C 1 3 1800 40 Repairs a weapon or staff to full uses
Watch C 1~Mag 5 2000 40 Supposed to reveal hidden rooms (unused staff that cannot be obtained)
Berserk B 1~Mag 3 1800 40 Berserks an enemy so they attack friend or foe
Unlock D 1~2 3 1200 30 Unlocks a door
Barrier C 1 15 2250 17 Increases Resistance by 7 (decreases by 1 each turn)
Tiena's Staff E 1 30 1800 13 Recovers Mag+15 HP (cameo of Tiena from the Hasha no Tsurugi manga)
Saint's Staff S All 3 - 10 Completely recovers HP and status of all allies on the map (except the caster)

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