Long ago, man
fought dragons to gain dominance of the continent of Elibe. Eventually,
man emerged victorious and spread their
influence across the land. Thousands of years later, the Kingdoms of
Etruria and Bern co-exist with a tender balance. However that balance
suddenly deteriorates, when Bern, under the rule of King Zephiel,
starts invading the neighbouring territories. Roy, the heir to the
Lycian nation of Pherae, gathers
an army, in place of his ill father, to oppose Bern's invasion.
About the game
After the complexity of the previous two
Fire Emblem titles,
Sword of Seals returned to the
simple gameplay of
Mystery of the
Emblem in the series's first handheld title. Although
technically a step backwards, the core gameplay was still very
enjoyable and more relaxed- perfect for handheld play. Originally it
was looking like this game would be
Fire
Emblem's debut in the West, with the game's protagonist, Roy,
appearing in
Super Smash Bros.
to market the game in Japan. However an English release sadly never
occurred.
As well as sharing similar gameplay, the storyline was also quite
reminiscent of
Mystery of the Emblem.
This
time,
the continent of Elibe is invaded by the militant Kingdom of
Bern who wishes to conquer the world using the power of dragons. Roy,
the
main hero of the game, journeys to unite the fallen League of Lycia and
the Kingdom of Etruria, both of which have been tied down by the war,
to gather a force powerful enough to prevent Bern's intentions. The
story might have been pretty simple, but it was accessible and
full of hidden depth.
Clarine about to heal a wounded ally
Compared to prior games, the graphics were more bright and colourful,
and the battle animations more over-the-top, especially during critical
hits. The face designs were much improved, sporting a more anime-styled
look. Newly introduced support
conversations between certain character pairs, which can be initiated
in the middle of a chapter, greatly increased
character development. An auto-save mechanism was implemented, which
recorded chapter progress in (almost) real-time. There was also a short
and basic tutorial for
Fire Emblem
beginners.
Features or changes