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Fire Emblem: Genealogy of the Holy War
Cuan and Ethlin's survival
Credits: ChinaFE
Note: This does not change the course of the game
Before they leave in Chapter 4, Cuan and Ethlin should be around Level
30. More importantly they
need good Speed and Luck stats.
During Chapter 5, ignore Vylon and have him get killed before reaching
Sigurd. Vylon dying will change the AI of the Lenster soldiers, so they
will behave like normal units and attack (also Vylon will become their
leader). Carry on with the chapter as usual, until you reach Lubeck.
Before conquering Lubeck, Fury should have the Leg Ring and be
damaged. Position her as far south of Lubeck as possible and have
Sylvia
next to her. On the next turn, after conquering Lubeck, make Fury move
a little bit south and have Sylvia
dance for her to maximise her movement. The Lenster soldiers that
appear, should prioritise healing Fury, so they will move
towards the north west. This will make it harder for the Dragon Knights
to attack Ethlin and Cuan.
Keep moving Fury south and bring some other units as well. For the rest
of the turns it's mostly luck. You'll want Ethlin and
Cuan survive the initial
onslaught of Dragon Knights- Ethlin so Cuan still has the Gaeborg and
Cuan since he can
damage Trabant. When they reach them, have
Fury and other healers continuously heal Cuan/Ethlin.
Eventually the leader of the squad should take
some damage. You'll want to manipulate the situation so that either
Ethlin or Cuan takes him down. This is so the Dragon Knights lose their
leadership stars and have low accuracy against Cuan/Ethlin. With the
squad leader down, Cuan and Ethlin should have little
problem with the rest. However this might take a couple of tries.
Finally this leaves us with Trabant. The only way to defeat Trabant
is to have him attack Cuan on his
turn and Cuan attack Trabant on the following NPC turn (since Trabant
will heal all HP otherwise). Cuan also has to activate Continue on
either attack (since he can't double attack and needs three hits to
kill Trabant). This is tricky since Trabant will prioritise attacking
Ethlin...
The method I suggest is boxing Trabant with four characters (don't
worry, Trabant won't attack any of your characters), then
box Ethlin. Trabant can't move, but Ethlin can, so be careful. Then
unbox him and let him fight Cuan. Then end your turn again and let Cuan
attack Trabant. After many tries, Trabant should fall. With Trabant
fallen, that's all there is to it... or it?
Actually Ethlin and Cuan will continue moving north west to Phinora castle. If they reach it, they will conquer it. This is both amusing and bad at the same time, since you can't conquer Phinora and continue the game...

So that's how you can make Cuan and Ethlin survive (without cheating).
Too bad they don't
really- if you did conquer Phinora, they would vanish as if they died.
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