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Fire Emblem: Genealogy of the Holy War
Hints and secrets
Credits: Pegasus Knight,
Valhalla
Castle BGM
A pretty commonly known and slightly useless glitch, but pretty amusing
nonetheless. To have the castle BGM play outside the castle, enter the
castle and have a character enter the streets to trigger the castle
BGM. Cancel to return to the castle screen. Now click on an empty space
to open up the map menu, and go to Unit. Select a character that is
outside the castle, and you will return outside with the castle BGM
still playing. The BGM will return to normal when a different BGM plays.
Prayer Sword for males
Normally only females can equip the Prayer Sword, but males can equip
it too by using a simple trick. First, break the Prayer Sword and sell
it
to the pawn shop. Then make a male character buy the broken
Prayer Sword, and repair it.
Double heal
For the last use of the Life or Reblow staves, twice the normal amount
of HP is recovered.
Level up bug
The game uses a slightly different RNG (random number generator)
compared to others in the series, in that very large strings of RNs
(random numbers) are created where needed. However they aren't created
during battles. In very long battles (such as using the Charge skill or
in the Arena) there's a chance that all the RNs in the string may be
used up by the time the character levels up. Since the game has no RNs
to use, your character will then receive no stat gains, even if some of
their growth rates surpasses 100%. In the arena this can be avoided by
cancelling your next battle and then re-entering the Arena to continue
it.
Continue freeze
The activation rate for Continue is (Attack Speed +20)%
If a character has Continue and their activation rate is negative, the
game will freeze whenever that character attacks. This can be achieved,
for example, if a character has less than 10 Speed and is carrying a
broken weapon.
Cuan and Ethlin's survival
Actually, they don't really survive, but you can alter the consequence
of their battle in Chapter 5 so that they survive until you conquer
Phinora castle. Further details can be found in this
page.
Celice's leadership
When you first recruit Celice, his leadership is 2. To increase his
leadership to 3, save the game and then reset. Load the save and you
should find that Celice's leadership is now 3.
Lightning times two?
A minor bug that occurs if you didn't pair Fury. During Chapter 7 you
will be able to buy a Lightning tome from the Vendor. When you later
recruit Hawk, he will come with a Lightning tome as well. However the
two Lightning tomes are actually the same one... The two will share the
same kill count and usage. When you reset and load the game again, the
Lightning tome from the Vendor will disappear and you'll end up with
only one Lightning tome (which is correct).
Enemy in the castle
During Chapter 7 you will be able to recruit Tinny (or Linda), and
during Chapter 8 you will be able to recruit Faval (or Asaello). If you
happen to
complete those chapters without recruiting or killing those characters,
they will appear in the main castle in the next chapter, but as enemy
units. You won't be able to recruit them though. You can do what you
want with them inside the main castle, but once you send them outside
they will act as normal enemies.
Buy the Balmunk
First have Shanan equip the Balmunk and then get him killed. Then have
a character use the Valkyrie staff, but don't resurrect him just yet.
Instead press the X button to view his status screen. Press the L or R
button and then exit. Return to the status screen and the Balmunk
should now have changed to an Iron Lance with 98 uses. If not, try
again (or you could just bash all the buttons like me). Save the game
and reset. The next time you load the save, you should find the Balmunk
purchasable in the Vendor. Aside from Shanan, only Lakche or Skasaher
with major Odo blood can equip the Balmunk.
I don't know if this has any side-effects so be warned...
Infinite turns
A very fun and useful glitch. First make a character guard the main
castle. Now have a character use the Rescue staff to return the
guarding character to the main castle. When you make the guarding
character leave for outside, they will be able to move forever- as long
as you make them use the Sortie or Enter Castle command. This glitch
can be used to break tons of events in the game, although the results
of doing so can be unpredictable. A side-effect of this glitch is that
you won't be able to make a character guard the castle again (since the
game thinks it's still being guarded). To remove this effect, have the
guarding character use the Enter Castle command to end the main castle.
Celice x Yuria
Celice and Yuria have 490 love points, and a love growth of -5 each
turn. Normally Celice and Yuria cannot be paired up. However it is
possible by tricking the game by using one of two methods.
The first method:
Firstly, you must have Celice and Yuria stay next to eachother for the
whole of the Second Generation- characters adjacent to eachother gain
+5 love points each turn, so this negates the negative low growth.
However you still require 10 love points to become lovers- where does
that come from? During the Final Chapter, make Celice reach Yuria (when
she is an enemy) before around Turn 48 (before love growths stop). Then
have Celice wait adjacent to her for two turns (you might need to
unequip Celice so that he doesn't accidentally kill her). Characters
will gain adjacent love points even if they're of different
affiliation, so Celice and Yuria will gain +5 love points each turn.
When you recruit Yuria, and if successful, Celice and Yuria should be
lovers.
The second method:
This method utilises a bug in the Jealousy
system. After completing the First Generation, do not reset your game.
You will
also require Lakche and Rana. When you recruit Yuria in Chapter 6,
position the characters so Celice is diagonal to Yuria and put Lakche
and Rana in the spaces between Celice and Yuria so that the four
form a square:

Have
the characters keep this formation all the time (unless an emergency
arises), at least until the
50th Turn has passed. You should notice that Celice and Yuria will gain
lover points like normal characters. If this formation is continuously
kept, by early Chapter 8 Celice and Yuria should become lovers. If you
reset your game before this point, this method will not work.
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