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Fire Emblem: New Mystery of the
Emblem
Multiplayer
Introduction
Multiplayer battles are split between Wireless and Wi-Fi battles,
although they both function the same. Only two players can do battle
at the same time, and both players must own a copy of the game. For
Wi-Fi battles, you can choose to either battle your friends (using
friend codes) or random opponents. For those interested, Voice Chat
is
enabled for friend-code
battles.
To begin with, players form teams consisting of 5 characters from
the
main campaign.
Rules for battle
After each player has chosen which team to use,
the hosting player sets the rules for battle, which are as follows:
- Map - Choose battle map (choice of 6 maps, or select map at
random).
- Fog of War - Toggle FOW on/off. (Note: If you move into an
unseen
enemy in Fog of War, your unit is forced to wait like normal.)
- Turn Limit - Set maximum number of turns from 5-10 Turns.
- Time Limit - Set time limit for each Turn from 3-10 minutes.
(Note: If you exceed the time limit, you forfeit your Turn.)
- Card - Toggle use of Cards (see later) on/off.
- Autohandicap - Choose whether to adjust character Levels
according to your
opponent's skill level.
Once the rules are set, the battle begins.
Battle!
Players take turns moving
their units on the multiplayer-exclusive battle maps. On each battle
map, there is a castle situated towards the centre. If an unit waits
on
the castle gate, the castle flag
changes colour to their team's colour. You win the match by either
having the castle flag be your team's colour once
all
the Turns are over, or by annihilating the opposing team.
Victory
Upon winning a multiplayer battle (practice battles against the
computer don't count), you will be awarded a Card.
These Cards have various
effects attached to them, and one Card can be attached to a
multiplayer
party before
battling.
Miscellaneous
Just some notes that players may find useful.
- You can use any character in your team, including the
Manaketes
and the faceless replacements.
- The Aum staff, Master Seal, Elysian Whip, Maturity Drop, Bond
Drop and Rainbow Potion cannot be used.
- If Fog of War is enabled, you can only teleport allies (using
the
Warp staff) to visible squares.
- Unlike in other games, Thieves do not have extended sight in
Fog
of War; all characters have a sight of 2 squares by default.
- When a character finishes moving in Fog of War, they will also
reveal all the squares within 2 squares along their moved path.
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