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Fire Emblem: Shadow Dragon
Multiplayer
Introduction
Multiplayer battles are split between Wireless and Wi-Fi battles,
although they both function the same. Only two players can do battle
at the same time, and both players must own a copy of the game. For
Wi-Fi battles, you can choose to either battle your friends (using
friend codes) or random opponents. For those interested, Voice Chat is
enabled for friend-code
battles.
To begin with, players form 5-character parties using characters they
raised
in the main campaign.
Rules for battle
After each player has chosen which party to use,
the hosting player sets the rules for battle, which are as follows:
- Map - Choose battle map (choice of 6 maps or select map at
random).
- Fog of War - Toggle FOW on/off. (Note: If you move into an unseen
enemy, in Fog of War, your unit is forced to wait like normal.)
- Turn Limit - Set maximum number of turns from 5-10 Turns.
- Time Limit - Set time limit for each Turn from 3-10 minutes
(Note: If you exceed the time limit, you forfeit your Turn.).
- Card - Toggle use of Cards (see later) on/off.
- Autohandicap - Choose whether to adjust character Levels
according to your
opponent's skill level.
Once the rules are set, the battle begins.
Battle!
Players take turns moving
their units on the multiplayer-exclusive battle maps. On each battle
map, there is a castle situated at
the very centre- if an unit waits on the castle gate, the castle flag
changes colour to their team's colour. You win the match by either
having the castle flag be your team's colour once
all
the Turns are over, or by annihilating the opposing team.
Victory
Upon winning a multiplayer battle, you are awarded a Card.
These Cards have various
effects attached to them, and one Card can be attached to a multiplayer
party before
battling.
Miscellaneous
Just some notes that players may find useful.
- You can use any character in your team, including the Manaketes
and the faceless replacements.
- Certain items cannot be used, including the Geosphere, Aum staff
and Master Seal.
- If Fog of War is enabled, you can only teleport allies (using the
Warp staff) to visible squares.
- Unlike in other games, Thieves do not have extended sight in Fog
of War; all characters have a sight of 2 squares by default.
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